From 20e89383f2eaf94222090fc0a9789ba4f54ab338 Mon Sep 17 00:00:00 2001 From: jsprit Date: Fri, 27 Dec 2013 18:48:41 +0100 Subject: [PATCH] Update doc --- .../java/jsprit/core/problem/VehicleRoutingProblem.java | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/jsprit-core/src/main/java/jsprit/core/problem/VehicleRoutingProblem.java b/jsprit-core/src/main/java/jsprit/core/problem/VehicleRoutingProblem.java index 99af56b5..8fbbe098 100644 --- a/jsprit-core/src/main/java/jsprit/core/problem/VehicleRoutingProblem.java +++ b/jsprit-core/src/main/java/jsprit/core/problem/VehicleRoutingProblem.java @@ -41,14 +41,14 @@ import org.apache.log4j.Logger; /** - * Contains and describes the vehicle routing problem. + * Contains and defines the vehicle routing problem. * *

A routing problem is defined as jobs, vehicles and costs. * - *

To construct the problem, use VehicleRoutingProblem.Builder (VehicleRoutingProblem.Builder.newInstance()). + *

To construct the problem, use VehicleRoutingProblem.Builder. Get an instance of this by using the static method VehicleRoutingProblem.Builder.newInstance(). * - *

By default, fleetSize is INFINITE and fleetComposition is HOMOGENEOUS, transport-costs are calculated as euclidean-distance (CrowFlyCosts), - * and activity-costs are set to DefaultVehicleRoutingActivityCosts which represent hard time-windows (missed time-windows are penalyzed with Double.MAX_VALUE). + *

By default, fleetSize is INFINITE, transport-costs are calculated as euclidean-distance (CrowFlyCosts), + * and activity-costs are set to zero. * * *