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Replacing the termination logic to reduce run-times with marginal effect on quality.
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1 changed files with 27 additions and 13 deletions
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@ -48,6 +48,9 @@ public class IterationWithoutImprovementTermination implements PrematureAlgorith
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private List<Integer> unassignedCount;
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private double bestCost = Double.MAX_VALUE;
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private double terminationByCostPercentage = 0.0;
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/**
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* Constructs termination.
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*
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@ -55,6 +58,7 @@ public class IterationWithoutImprovementTermination implements PrematureAlgorith
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*/
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public IterationWithoutImprovementTermination(int noIterationsWithoutImprovement) {
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this.noIterationWithoutImprovement = noIterationsWithoutImprovement;
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this.terminationByCostPercentage = 0.1; // TODO: Fetch it from configuration
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costs = new ArrayList<>();
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unassignedCount = new ArrayList<>();
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log.debug("initialise " + this);
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@ -67,22 +71,32 @@ public class IterationWithoutImprovementTermination implements PrematureAlgorith
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@Override
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public boolean isPrematureBreak(SearchStrategy.DiscoveredSolution discoveredSolution) {
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VehicleRoutingProblemSolution sol = discoveredSolution.getSolution();
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if(this.terminationByCostPercentage == 0.0){
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// The original logic that is counting the number of iterations without any change
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if (discoveredSolution.isAccepted())
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iterationsWithoutImprovement = 0;
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else
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iterationsWithoutImprovement++;
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return (iterationsWithoutImprovement > noIterationWithoutImprovement);
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}else {
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// The alternative logic that detects also very slow improvment
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// On large tasks small improvments to the route may significantly increase the runtime
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VehicleRoutingProblemSolution sol = discoveredSolution.getSolution();
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double currentCost = sol.getCost();
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bestCost = Math.min(currentCost, bestCost);
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costs.add(bestCost);
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double currentCost = sol.getCost();
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bestCost = Math.min(currentCost, bestCost);
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costs.add(bestCost);
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int currentUnassigned = sol.getUnassignedJobs().size();
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unassignedCount.add(currentUnassigned);
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int currentUnassigned = sol.getUnassignedJobs().size();
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unassignedCount.add(currentUnassigned);
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int i = costs.size() - 1;
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if (i < noIterationWithoutImprovement)
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return false;
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int i = costs.size() - 1;
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if (i < noIterationWithoutImprovement)
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return false;
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double progressPercentTerminationCondition = 0.1; // TODO: Move to configuration
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boolean unassignedEqual = (currentUnassigned == unassignedCount.get(i-noIterationWithoutImprovement));
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boolean progressTooSlow = (100 * Math.abs(currentCost - costs.get(i - noIterationWithoutImprovement))) / currentCost < progressPercentTerminationCondition;
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return (unassignedEqual && progressTooSlow);
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boolean unassignedEqual = (currentUnassigned == unassignedCount.get(i - noIterationWithoutImprovement));
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boolean progressTooSlow = (100 * Math.abs(currentCost - costs.get(i - noIterationWithoutImprovement))) / currentCost < terminationByCostPercentage;
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return (unassignedEqual && progressTooSlow);
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}
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}
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}
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