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add greedySchrimpfFactory
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/*******************************************************************************
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* Copyright (C) 2013 Stefan Schroeder
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributors:
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* Stefan Schroeder - initial API and implementation
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******************************************************************************/
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package algorithms;
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import java.io.File;
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import java.net.MalformedURLException;
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import java.net.URL;
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import util.Resource;
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import basics.VehicleRoutingAlgorithm;
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import basics.VehicleRoutingProblem;
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import basics.io.AlgorithmConfig;
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import basics.io.AlgorithmConfigXmlReader;
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/**
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* Factory that creates the {@link VehicleRoutingAlgorithm} as proposed by Schrimpf et al., 2000 with the following parameters:
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*
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* <p>
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* R&R_random (prob=0.5, F=0.5);
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* R&R_radial (prob=0.5, F=0.3);
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* threshold-accepting with exponentialDecayFunction (alpha=0.1, warmup-iterations=100);
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* nuOfIterations=2000
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*
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* <p>Gerhard Schrimpf, Johannes Schneider, Hermann Stamm- Wilbrandt, and Gunter Dueck.
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* Record breaking optimization results using the ruin and recreate principle.
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* Journal of Computational Physics, 159(2):139 – 171, 2000. ISSN 0021-9991. doi: 10.1006/jcph.1999. 6413.
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* URL http://www.sciencedirect.com/science/article/ pii/S0021999199964136
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*
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* <p>algorithm-xml-config is available at src/main/resources/schrimpf.xml.
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*
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* @author stefan schroeder
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*
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*/
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public class GreedySchrimpfFactory {
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/**
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* Creates the {@link VehicleRoutingAlgorithm}.
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*
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* @param vrp
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* @return algorithm
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*/
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public VehicleRoutingAlgorithm createAlgorithm(VehicleRoutingProblem vrp){
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AlgorithmConfig algorithmConfig = new AlgorithmConfig();
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URL resource = Resource.getAsURL("greedySchrimpf.xml");
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new AlgorithmConfigXmlReader(algorithmConfig).read(resource.getPath());
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return VehicleRoutingAlgorithms.createAlgorithm(vrp, algorithmConfig);
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}
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}
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68
jsprit-core/src/main/resources/greedySchrimpf.xml
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68
jsprit-core/src/main/resources/greedySchrimpf.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<!--
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Copyright (C) 2013 Stefan Schroeder
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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Contributors:
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Stefan Schroeder - initial API and implementation
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-->
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<algorithm xmlns="http://www.w3schools.com"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.w3schools.com algorithm_schema.xsd">
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<iterations>2000</iterations>
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<construction>
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<insertion name="bestInsertion"/>
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</construction>
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<strategy>
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<memory>1</memory>
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<searchStrategies>
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<searchStrategy name="randomRuinAndRecreate">
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<selector name="selectBest"/>
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<acceptor name="acceptNewRemoveWorst"/>
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<modules>
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<module name="ruin_and_recreate">
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<ruin name="randomRuin">
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<share>0.5</share>
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</ruin>
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<insertion name="bestInsertion"/>
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</module>
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</modules>
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<probability>0.5</probability>
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</searchStrategy>
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<searchStrategy name="radialRuinAndRecreate">
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<selector name="selectBest"/>
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<acceptor name="acceptNewRemoveWorst"/>
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<modules>
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<module name="ruin_and_recreate">
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<ruin name="radialRuin">
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<share>0.3</share>
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</ruin>
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<insertion name="bestInsertion"/>
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</module>
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</modules>
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<probability>0.5</probability>
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</searchStrategy>
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</searchStrategies>
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</strategy>
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</algorithm>
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