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add greedySchrimpfFactory

This commit is contained in:
Stefan Schroeder 2013-06-06 08:21:29 +02:00
parent bb1e9d0659
commit 8f27dee476
2 changed files with 141 additions and 0 deletions

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/*******************************************************************************
* Copyright (C) 2013 Stefan Schroeder
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributors:
* Stefan Schroeder - initial API and implementation
******************************************************************************/
package algorithms;
import java.io.File;
import java.net.MalformedURLException;
import java.net.URL;
import util.Resource;
import basics.VehicleRoutingAlgorithm;
import basics.VehicleRoutingProblem;
import basics.io.AlgorithmConfig;
import basics.io.AlgorithmConfigXmlReader;
/**
* Factory that creates the {@link VehicleRoutingAlgorithm} as proposed by Schrimpf et al., 2000 with the following parameters:
*
* <p>
* R&R_random (prob=0.5, F=0.5);
* R&R_radial (prob=0.5, F=0.3);
* threshold-accepting with exponentialDecayFunction (alpha=0.1, warmup-iterations=100);
* nuOfIterations=2000
*
* <p>Gerhard Schrimpf, Johannes Schneider, Hermann Stamm- Wilbrandt, and Gunter Dueck.
* Record breaking optimization results using the ruin and recreate principle.
* Journal of Computational Physics, 159(2):139 171, 2000. ISSN 0021-9991. doi: 10.1006/jcph.1999. 6413.
* URL http://www.sciencedirect.com/science/article/ pii/S0021999199964136
*
* <p>algorithm-xml-config is available at src/main/resources/schrimpf.xml.
*
* @author stefan schroeder
*
*/
public class GreedySchrimpfFactory {
/**
* Creates the {@link VehicleRoutingAlgorithm}.
*
* @param vrp
* @return algorithm
*/
public VehicleRoutingAlgorithm createAlgorithm(VehicleRoutingProblem vrp){
AlgorithmConfig algorithmConfig = new AlgorithmConfig();
URL resource = Resource.getAsURL("greedySchrimpf.xml");
new AlgorithmConfigXmlReader(algorithmConfig).read(resource.getPath());
return VehicleRoutingAlgorithms.createAlgorithm(vrp, algorithmConfig);
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<!--
Copyright (C) 2013 Stefan Schroeder
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Contributors:
Stefan Schroeder - initial API and implementation
-->
<algorithm xmlns="http://www.w3schools.com"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.w3schools.com algorithm_schema.xsd">
<iterations>2000</iterations>
<construction>
<insertion name="bestInsertion"/>
</construction>
<strategy>
<memory>1</memory>
<searchStrategies>
<searchStrategy name="randomRuinAndRecreate">
<selector name="selectBest"/>
<acceptor name="acceptNewRemoveWorst"/>
<modules>
<module name="ruin_and_recreate">
<ruin name="randomRuin">
<share>0.5</share>
</ruin>
<insertion name="bestInsertion"/>
</module>
</modules>
<probability>0.5</probability>
</searchStrategy>
<searchStrategy name="radialRuinAndRecreate">
<selector name="selectBest"/>
<acceptor name="acceptNewRemoveWorst"/>
<modules>
<module name="ruin_and_recreate">
<ruin name="radialRuin">
<share>0.3</share>
</ruin>
<insertion name="bestInsertion"/>
</module>
</modules>
<probability>0.5</probability>
</searchStrategy>
</searchStrategies>
</strategy>
</algorithm>