From a68c068ab2469f0c83d0b85b4b9c97338f09673f Mon Sep 17 00:00:00 2001 From: oblonski Date: Thu, 12 Mar 2015 10:49:59 +0100 Subject: [PATCH] prepare release - update whats_new --- WHATS_NEW.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/WHATS_NEW.md b/WHATS_NEW.md index 223be1a1..742cee1d 100644 --- a/WHATS_NEW.md +++ b/WHATS_NEW.md @@ -47,7 +47,7 @@ or, if you need to assign your own ConstraintManager or to just configure the al Since, the algorithm is more computationally intense, we recommend you to use all your idle computational power by increasing the number threads (try for example noThreads = #cores+1 first). -
VehicleRoutingAlgorithm algorithm = Jsprit.Builder.newInstance(problem).setProperty(Parameter.THREADS,5).buildAlgorithm();
+
VehicleRoutingAlgorithm algorithm = Jsprit.Builder.newInstance(problem).setProperty(Parameter.THREADS,"5").buildAlgorithm();
By using .setProperty(...) you can basically configure the algorithm the way you want. This way, you can even change it back to the schrimpf-configuration. @@ -58,7 +58,7 @@ allows you to assign a location index. Thus, you can save the transport times an between locations in (fast) arrays rather than maps (see [FastVehicleRoutingTransportCostMatrix](https://github.com/jsprit/jsprit/blob/master/jsprit-core/src/main/java/jsprit/core/util/FastVehicleRoutingTransportCostsMatrix.java)). Thus from now on define locations like this: -
Location location = Location.newInstance(Coordinate.newInstance(0,0));
+
Location location = Location.newInstance(x_coordinate, y_coordinate);
or if you require an index as well as a coordinate, code this: