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prepare release - update whats_new

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oblonski 2015-03-11 19:09:47 +01:00
parent 63a6be219e
commit a7b572d815

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@ -10,7 +10,7 @@ jsprit, which was basically specific configurations of the schrimpf-algorithm wa
![schrimpf_simpleCluster](https://github.com/jsprit/misc-rep/raw/master/wiki-images/vrp_clustered_schrimpf_simpleCluster.png) ![schrimpf_simpleCluster](https://github.com/jsprit/misc-rep/raw/master/wiki-images/vrp_clustered_schrimpf_simpleCluster.png)
The algorithm results in what we would expect by looking at the problem. Look at what happened when we add similar job-clusters The algorithm results in what we would expect. Look at what happened when we add similar job-clusters
between depot and the existing clusters. between depot and the existing clusters.
![schrimpf_moreClusters](https://github.com/jsprit/misc-rep/raw/master/wiki-images/vrp_clustered_schrimpf_moreClusters.png) ![schrimpf_moreClusters](https://github.com/jsprit/misc-rep/raw/master/wiki-images/vrp_clustered_schrimpf_moreClusters.png)
@ -43,7 +43,7 @@ or, if you need to assign your own ConstraintManager or to just configure the al
<pre><code>VehicleRoutingAlgorithm algorithm = Jsprit.Builder.newInstance(problem) ... .buildAlgorithm();</code></pre> <pre><code>VehicleRoutingAlgorithm algorithm = Jsprit.Builder.newInstance(problem) ... .buildAlgorithm();</code></pre>
Since, the algorithm is more computationally intense, we recommended you to use all your idle computational power by Since, the algorithm is more computationally intense, we recommend you to use all your idle computational power by
increasing the number threads (try for example noThreads = #cores+1 first). increasing the number threads (try for example noThreads = #cores+1 first).
<pre><code>VehicleRoutingAlgorithm algorithm = Jsprit.Builder.newInstance(problem).setProperty(Parameter.THREADS,5).buildAlgorithm();</code></pre> <pre><code>VehicleRoutingAlgorithm algorithm = Jsprit.Builder.newInstance(problem).setProperty(Parameter.THREADS,5).buildAlgorithm();</code></pre>