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add another algo-config for vrp with heterogeneous fleet

This commit is contained in:
oblonski 2014-01-15 09:08:44 -05:00
parent 9d1bbc2e84
commit b7c75a2e05
2 changed files with 79 additions and 0 deletions

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@ -0,0 +1,76 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
Copyright (C) 2013 Stefan Schroeder
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Contributors:
Stefan Schroeder - initial API and implementation
-->
<algorithm xmlns="http://www.w3schools.com"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.w3schools.com algorithm_schema.xsd">
<iterations>2000</iterations>
<construction>
<insertion name="bestInsertion">
<level forwardLooking="3" memory="2">route</level>
<considerFixedCosts weight="1.0">true</considerFixedCosts>
</insertion>
</construction>
<strategy>
<memory>1</memory>
<searchStrategies>
<searchStrategy name="radialRuinAndRecreate">
<selector name="selectBest"/>
<acceptor name="schrimpfAcceptance">
<alpha>0.05</alpha>
<warmup>20</warmup>
</acceptor>
<modules>
<module name="ruin_and_recreate">
<ruin name="randomRuin">
<share>0.5</share>
</ruin>
<insertion name="bestInsertion"/>
</module>
</modules>
<probability>0.5</probability>
</searchStrategy>
<searchStrategy name="radialRuinAndRecreate">
<selector name="selectBest"/>
<acceptor name="schrimpfAcceptance"/>
<modules>
<module name="ruin_and_recreate">
<ruin id="1" name="radialRuin">
<share>0.3</share>
</ruin>
<insertion name="bestInsertion"/>
</module>
</modules>
<probability>0.5</probability>
</searchStrategy>
</searchStrategies>
</strategy>
</algorithm>

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@ -38,6 +38,9 @@ public class HVRPBenchmarkExample {
vrpBuilder.addPenaltyVehicles(10.0);
VehicleRoutingProblem vrp = vrpBuilder.build();
//try also input//jsprit-examples/input/algorithmConfig_considerFixedCosts_routeLevel.xml
//results might even be a bit better, but it is slower, since it checks insertion on routeLevel
//rather than on local level
VehicleRoutingAlgorithm vra = VehicleRoutingAlgorithms.readAndCreateAlgorithm(vrp, "input/algorithmConfig_considerFixedCosts.xml");
vra.setNuOfIterations(10000);
// vra.setPrematureAlgorithmTermination(new IterationWithoutImprovementTermination(500));