mirror of
https://github.com/graphhopper/jsprit.git
synced 2020-01-24 07:45:05 +01:00
217 lines
7.7 KiB
Java
217 lines
7.7 KiB
Java
/*******************************************************************************
|
|
* Copyright (c) 2013 Stefan Schroeder.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 3.0 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* Contributors:
|
|
* Stefan Schroeder - initial API and implementation
|
|
******************************************************************************/
|
|
package jsprit.examples;
|
|
|
|
import java.util.Collection;
|
|
|
|
import jsprit.analysis.toolbox.SolutionPrinter;
|
|
import jsprit.core.algorithm.InsertionInitialSolutionFactory;
|
|
import jsprit.core.algorithm.RemoveEmptyVehicles;
|
|
import jsprit.core.algorithm.SearchStrategy;
|
|
import jsprit.core.algorithm.SearchStrategyManager;
|
|
import jsprit.core.algorithm.VariablePlusFixedSolutionCostCalculatorFactory;
|
|
import jsprit.core.algorithm.VehicleRoutingAlgorithm;
|
|
import jsprit.core.algorithm.acceptor.GreedyAcceptance;
|
|
import jsprit.core.algorithm.module.RuinAndRecreateModule;
|
|
import jsprit.core.algorithm.recreate.BestInsertionBuilder;
|
|
import jsprit.core.algorithm.recreate.InsertionStrategy;
|
|
import jsprit.core.algorithm.ruin.RadialRuinStrategyFactory;
|
|
import jsprit.core.algorithm.ruin.RandomRuinStrategyFactory;
|
|
import jsprit.core.algorithm.ruin.RuinStrategy;
|
|
import jsprit.core.algorithm.ruin.distance.AvgServiceAndShipmentDistance;
|
|
import jsprit.core.algorithm.selector.SelectBest;
|
|
import jsprit.core.algorithm.state.StateManager;
|
|
import jsprit.core.algorithm.state.UpdateVariableCosts;
|
|
import jsprit.core.algorithm.termination.IterationWithoutImprovementTermination;
|
|
import jsprit.core.problem.VehicleRoutingProblem;
|
|
import jsprit.core.problem.constraint.ConstraintManager;
|
|
import jsprit.core.problem.solution.SolutionCostCalculator;
|
|
import jsprit.core.problem.solution.VehicleRoutingProblemSolution;
|
|
import jsprit.core.problem.vehicle.InfiniteFleetManagerFactory;
|
|
import jsprit.core.problem.vehicle.VehicleFleetManager;
|
|
import jsprit.core.util.Solutions;
|
|
import jsprit.instance.reader.SolomonReader;
|
|
import jsprit.util.Examples;
|
|
|
|
public class BuildAlgorithmFromScratch {
|
|
|
|
/**
|
|
* @param args
|
|
*/
|
|
public static void main(String[] args) {
|
|
/*
|
|
* some preparation - create output folder
|
|
*/
|
|
Examples.createOutputFolder();
|
|
|
|
/*
|
|
* Build the problem.
|
|
*
|
|
* But define a problem-builder first.
|
|
*/
|
|
VehicleRoutingProblem.Builder vrpBuilder = VehicleRoutingProblem.Builder.newInstance();
|
|
|
|
/*
|
|
* A solomonReader reads solomon-instance files, and stores the required information in the builder.
|
|
*/
|
|
new SolomonReader(vrpBuilder).read("input/C101_solomon.txt");
|
|
|
|
/*
|
|
* Finally, the problem can be built. By default, transportCosts are crowFlyDistances (as usually used for vrp-instances).
|
|
*/
|
|
VehicleRoutingProblem vrp = vrpBuilder.build();
|
|
|
|
/*
|
|
* Build algorithm
|
|
*/
|
|
VehicleRoutingAlgorithm vra = buildAlgorithmFromScratch(vrp);
|
|
|
|
/*
|
|
* search solution
|
|
*/
|
|
Collection<VehicleRoutingProblemSolution> solutions = vra.searchSolutions();
|
|
|
|
/*
|
|
* print result
|
|
*/
|
|
SolutionPrinter.print(Solutions.bestOf(solutions));
|
|
|
|
}
|
|
|
|
private static VehicleRoutingAlgorithm buildAlgorithmFromScratch(VehicleRoutingProblem vrp) {
|
|
|
|
/*
|
|
* manages route and activity states.
|
|
*/
|
|
StateManager stateManager = new StateManager(vrp);
|
|
/*
|
|
* tells stateManager to update load states
|
|
*/
|
|
stateManager.updateLoadStates();
|
|
/*
|
|
* tells stateManager to update time-window states
|
|
*/
|
|
stateManager.updateTimeWindowStates();
|
|
/*
|
|
* stateManager.addStateUpdater(updater);
|
|
* lets you register your own stateUpdater
|
|
*/
|
|
|
|
/*
|
|
* updates variable costs once a vehicleRoute has changed (by removing or adding a customer)
|
|
*/
|
|
stateManager.addStateUpdater(new UpdateVariableCosts(vrp.getActivityCosts(), vrp.getTransportCosts(), stateManager));
|
|
|
|
/*
|
|
* constructs a constraintManager that manages the various hardConstraints (and soon also softConstraints)
|
|
*/
|
|
ConstraintManager constraintManager = new ConstraintManager(vrp,stateManager);
|
|
/*
|
|
* tells constraintManager to add timeWindowConstraints
|
|
*/
|
|
constraintManager.addTimeWindowConstraint();
|
|
/*
|
|
* tells constraintManager to add loadConstraints
|
|
*/
|
|
constraintManager.addLoadConstraint();
|
|
/*
|
|
* add an arbitrary number of hardConstraints by
|
|
* constraintManager.addConstraint(...)
|
|
*/
|
|
|
|
/*
|
|
* define a fleetManager, here infinite vehicles can be used
|
|
*/
|
|
VehicleFleetManager fleetManager = new InfiniteFleetManagerFactory(vrp.getVehicles()).createFleetManager();
|
|
|
|
/*
|
|
* define ruin-and-recreate strategies
|
|
*
|
|
*/
|
|
/*
|
|
* first, define an insertion-strategy, i.e. bestInsertion
|
|
*/
|
|
BestInsertionBuilder iBuilder = new BestInsertionBuilder(vrp, fleetManager, stateManager, constraintManager);
|
|
/*
|
|
* no need to set further options
|
|
*/
|
|
InsertionStrategy iStrategy = iBuilder.build();
|
|
|
|
/*
|
|
* second, define random-ruin that ruins 50-percent of the selected solution
|
|
*/
|
|
RuinStrategy randomRuin = new RandomRuinStrategyFactory(0.5).createStrategy(vrp);
|
|
|
|
/*
|
|
* third, define radial-ruin that ruins 30-percent of the selected solution
|
|
* the second para defines the distance between two jobs.
|
|
*/
|
|
RuinStrategy radialRuin = new RadialRuinStrategyFactory(0.3, new AvgServiceAndShipmentDistance(vrp.getTransportCosts())).createStrategy(vrp);
|
|
|
|
/*
|
|
* now define a strategy
|
|
*/
|
|
/*
|
|
* but before define how a generated solution is evaluated
|
|
* here: the VariablePlusFixed.... comes out of the box and it does what its name suggests
|
|
*/
|
|
SolutionCostCalculator solutionCostCalculator = new VariablePlusFixedSolutionCostCalculatorFactory(stateManager).createCalculator();
|
|
|
|
SearchStrategy firstStrategy = new SearchStrategy(new SelectBest(), new GreedyAcceptance(1), solutionCostCalculator);
|
|
firstStrategy.addModule(new RuinAndRecreateModule("randomRuinAndBestInsertion", iStrategy, randomRuin));
|
|
|
|
SearchStrategy secondStrategy = new SearchStrategy(new SelectBest(), new GreedyAcceptance(1), solutionCostCalculator);
|
|
secondStrategy.addModule(new RuinAndRecreateModule("radialRuinAndBestInsertion", iStrategy, radialRuin));
|
|
|
|
/*
|
|
* put both strategies together, each with the prob of 0.5 to be selected
|
|
*/
|
|
SearchStrategyManager searchStrategyManager = new SearchStrategyManager();
|
|
searchStrategyManager.addStrategy(firstStrategy, 0.5);
|
|
searchStrategyManager.addStrategy(secondStrategy, 0.5);
|
|
|
|
/*
|
|
* construct the algorithm
|
|
*/
|
|
VehicleRoutingAlgorithm vra = new VehicleRoutingAlgorithm(vrp, searchStrategyManager);
|
|
//do not forgett to add the stateManager listening to the algorithm-stages
|
|
vra.addListener(stateManager);
|
|
//remove empty vehicles after insertion has finished
|
|
vra.addListener(new RemoveEmptyVehicles(fleetManager));
|
|
|
|
/*
|
|
* Do not forget to add an initial solution by vra.addInitialSolution(solution);
|
|
* or
|
|
*/
|
|
vra.addInitialSolution(new InsertionInitialSolutionFactory(iStrategy, solutionCostCalculator).createSolution(vrp));
|
|
|
|
/*
|
|
* define the nIterations (by default nIteration=100)
|
|
*/
|
|
vra.setNuOfIterations(1000);
|
|
|
|
/*
|
|
* optionally define a premature termination criterion (by default: not criterion is set)
|
|
*/
|
|
vra.setPrematureAlgorithmTermination(new IterationWithoutImprovementTermination(100));
|
|
|
|
return vra;
|
|
}
|
|
|
|
}
|